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Unlocking buildings

Updated: 01 September 2014 

This is a list of what can be upgraded/built at each level.

Level 1

Keep (level 1/5)
Woodcutter (level 1/10) 
Stone_quarry (level 1/10)
Castle_gate (level 1/5) 
Castle_wall (level 1/5)
Royal_storage (level 1/1) (requires capital)
Imperial Hunting Lodge (level: 1/3)
Campaign Hunting Lodge (level 1)

Level 2

Barracks (level 1/5)
Castle_Tower (level 1/5)
Glass Furnace (level 2)

Level 3

Defense_workshop (level 1/3)
Farmhouse (level 1/10)
Dwelling (level 1/11)

Level 4

Encampment (level 1/3)
Siege_workshop (level 1/3)
Storage (level 1/7)
Woodcutter (level 2/10)

Level 5

Inventory (D)
Signpost (D)
Pillory (D)
Iron_roland (D)

Level 6

Stone_quarry (level 2/10)
Farmhouse (level 2/10)
Dwelling (level 2/11) 
Outhouse (D)

Level 7

Tavern (level 1/4)
Guardhouse (level 1/4)
Marketplace (level 1/7)
Cage (D) 

Level 8

Barracks (level 2/5)
Woodcutter (level 3/10)
Hideout (level 1/1)
Weapons_rack (D)

Level 9

Stables (level 1/3)
Stone_quarry (level 3/10)
Farmhouse (level 3/10)
Small_well (D)
Nymph_well (D) 

Level 10

Storage (level 2/7)
Sawmill (level 1/3)
Bakery (level 1/4)
Dwelling (level 3/11)
Witch_well (D)

Level 11

Castle_wall (level 2/5)
Castle_gate (level 2/5)
Flour_mill (level 1/3)
Stonemason (level 1/3)
Keep (level 2/5)
Town_house (level 1/11)
Town_house (level 2/11)
Town_house (level 3/11)

Level 12

Castle_Tower (level 2/5) 
Woodcutter (level 4/10)
Fire_station (level 1/3)
Master_builder (level 1/5)
Hanging_cage (D)

Level 13

Estate (level 1/3)
Watchtower (level 1/2)
Stone_quarry (level 4/10)
Military_hospital (level 1)

Level 14

Barracks (level 3/5)
Farmhouse (level 4/10)
Marketplace (level 2/7)
Carriage (D)

Level 15

Dwelling (level 4/11)
Town_house (level 4/11)
Encampment (level 2/3)
Stables (level 2/3)
Dragon well (D)

Level 16

Defense_workshop (level 2/3)
Woodcutter (level 5/10)
Drill_ground (level 1/2)
Flagpole (D)

Level 17

Siege_workshop (level 2/3)
Stone_quarry (level 5/10) 

Level 18

Farmhouse (level 5/10)
Guardhouse (level 2/4)
Storage (level 3/7)
Bakery (level 2/4)
Hero statue (D)

Level 19

Estate (level 2/3) 
Dwelling (level 5/11) 
Town_house (level 5/11) 
Dovecote (D) 

Level 20

Barracks (level 4/5)
Tavern (level 2/4)
Woodcutter (level 6/10) 
Market_barrows (D)

Level 21

Stone_quarry (level 6/10)
Sawmill (level 2/3)
Marketplace (level 3/7)
Fire_station (level 2/3)

Level 22

Farmhouse (level 6/10)
Flour_mill (level 2/3)
Stonemason (level 2/3)
Gallows (D)

Level 23

Dwelling (level 6/11)
Town_house (level 6/11)
Watchtower (level 2/2) 

Level 24

Keep (level 3/5)
Castle_wall (level 3/5)
Castle_gate (level 3/5)
Woodcutter (level 7/10)
Market_stall (D)

Level 25

Castle_Tower (level 3/5)
Stables (level 3/3)
King’s_tree (D)

Level 26

Barracks (level 5/5)
Loot_warehouse (level 1/1)
Stone_quarry (level 7/10)
Sundial (D)

Level 27

Storage (level 4/7)
Marketplace (level 4/7)
Farmhouse (level 7/10)
Bakery (level 3/4)

Level 28

Dwelling (level 7/11)
Town_house (level 7/11)
Theatre (D)

Level 29

Encampment (level 3/3)
Woodcutter (level 8/10)
Drill_ground (level 2/2)
Dry_storage (level 1/3)

Level 30

Stone_quarry (level 8/10)
Tavern (level 3/4)
Charcoal_burner (level 4/10)
Gold_Knight (D)
Ornamental_tree (D)

Level 31

Estate (level 3/3) 
Sawmill (level 3/3)
Guardhouse (level 3/4)
Farmhouse (level 8/10)

Level 32

Dwelling (level 8/11)
Town_house (level 8/11)
Park (D)
Charcoal_burner (level 5/10) 

Level 33

Flour_mill (level 3/3)
Storage (level 5/7)
Woodcutter (level 9/10)
Fire station (level 3/3)

Level 34

Stone_quarry (level 9/10)
Stonemason (level 3/3)
Charcoal_burner (level 6/10)

Level 35

Marketplace (level 5/7)
Farmhouse (level 9/10)
Jousting_list (D)

Level 36

Dwelling (level 9/11)
Town_house (level 9/11)

Level 37

Moat (level 1/1)
Castle_moat (level 1/1)
Woodcutter (level 10/10) (needs architect)

Level 38

Siege_workshop (level 3/3)
Defense_workshop (level 3/3)
Stone_quarry (level 10/10) (needs architect)

Level 39

Research_tower (level 1/2)
Storage (level 6/7)
Charcoal_burner (level 9/10)

Level 40

Farmhouse (level 10/10)
Bakery (level 4/4) 
Festival_square (D)

Level 41

Dwelling (level 10/11) 
Town_house (level 10/11)
Dry_storage (level 3/3)

Level 42

Marketplace (level 6/7) (needs architect)
Olive_grove (level 2/10)

Level 43

Guardhouse (level 4/4) (needs architect)

Level 44

Nothing

Level 45

Storage (level 7/7)
Olive_grove (level 3)

Level 46

Dwelling (level 11/11) (needs architect)
Town_house (level 11/11)

Level 47

Research tower (level 2/2)

Level 48

Nothing

Level 49

Marketplace (level 7/7) (needs architect)
Olive_grove (level 5/10)

Level 50

Castle_gate (level 4/5)
Castle_wall (level 4/5)

Level 51

Castle_Tower (level 4/5)

Level 52

Keep (level 4/5)
Castle_park (D)

Level 53

Hunting Lodge (level 1/3)

Level 54

Glass works level: 1
Olive grove level: 7

Level 55

Nothing

Level 56

Olive_grove (level 8/10)

Level 57

Nothing

Level 58

Glass_furnace (level 4/10)

Level 59

Olive_Grove (level 9/10)

Level 60

Glass furnace (level 5/10)

Level 61

Glass_works (level 2/3) 

Level 62

Glass_furnace (level 6/10)

Level 63

Olive_grove (level 10/10)

Level 64

Glass _furnace (level 7/10)

Level 65

Tavern (level 4/4)

Level 66

Glass_furnace (level 8/10)

Level 67

Glass_works (level 3/3)

Level 68

Glass_furnace (level 9/10)
Keep (level 5/5)

Level 69

Castle_wall (level 5/5)
Castle_gate (level 5/5)

Level 70

Castle_Tower (level 5/5)
Glass_furnace (level 10/10)
Keep (level 5/5)
Research Tower (level 3/3)

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