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Great Empire Spy Reports (26-7)

Updated: 06 June 2014 

The following data is valid for commander without any equipment.
(Double checked and verified 100%)
According to your commander’s equipment, you may need less tools to attack.

Target’s Equipments Effects
Wall protection + 16 %
Gate protection  
Melee soldiers’ combat strength + 19 %
Ranged soldiers’ combat strength + 19 %

 

Flanks
Left


76%


119%


169%

Melee defense = 8 , Ranged defense = 24
7

Melee defense = 6 , Ranged defense = 36
15


1


1

         
Center


95%


76%


119%


169%

Melee defense = 8 , Ranged defense = 24
27

Melee defense = 6 , Ranged defense = 36
54


1


1


1

     
Right


76%


119%


169%

Melee defense = 8 , Ranged defense = 24
15

Melee defense = 6 , Ranged defense = 36
29

Melee defense = 53 , Ranged defense = 55
23

Melee defense = 51 , Ranged defense = 125
1


1


1

     
Courtyard


119%


119%

Melee defense = 6 , Ranged defense = 36
14

     

 This is only a suggestion. There may be better attack formations, with fewer losses.

Recommended Attack Formation
  Left Center Right
1st wave
  • 100% melee attackers
  • 10 mantlets or better
 
  • 100% melee attackers
  • 10 mantlets or better
2nd wave
  • 100% melee attackers
 
  • 100% melee attackers
3rd wave      
4th wave      

3 comments to Great Empire Spy Reports (26-7)

  • stargate67steve

    I won this level easily , lost only 4!!!
    I use only 100% melee attackers in the flanks, 3 waves 56 troops per wave 28×2
    10 mantlets in the 1st wave both flanks, and 8 ladders in the 2nd wave also both flanks
    Earn 3302 coins, and an axe.

  • Rellin

    2nd wave tools do not affect the battle at all unless your first wave dies, which does not happen on RBC attacks. There is never, ever a reason to use any tools on any wave except the first when grinding RBCs.

  • phaedrus

    To save on resources (I’m currently short), I sent archers (my currently cheapest troop) in on the first wave as scrapers.  No Tools:

    Left
    Wave 1 – 1 archer (died)
    Wave 2 – 28 Melee (lost none)
    Wave 3 – 28 Melee
    Wave 4 – nothing

    Center
    Wave 1 – 1 archer (died)
    Wave 2 – 82 Melee (lost 2)
    Wave 3 – 82 Melee
    Wave 4 – 35 Melee

    Right
    Waves 1 – 4: nothing

    Keep: Lost 2 melee

    Total losses, 2 sacrificial archers and 4 melee.

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